Does A Particular Project Need To 'Make Money' Directly To Be A Success?

from the plenty-of-non-monetary-benefits dept

Over at Step2, composer Kevin Clark has posted a fascinating case study concerning how he created “Cucumbers & Gin,” a “music video” of a violin piece he composed. You can see the video below:

In his case study, Kevin discusses how they raised funds to produce the piece via Kickstarter. But what struck me as interesting is that Kevin notes that, in the end, he did have to pay some out-of-pocket money to get the video made, but he still considers the entire experience to be a success. Why? Because of a large number of non-monetary benefits that came out of it, which are already opening up new opportunities and which will make it much easier to succeed in the future as well:

Why is it a success story?

Because a ton of good things came out of it. New connections with talented artists, a film to highlight my work and the violinist’s, new audiences for the work (the staff at Noteflight for a start) and a list of 34 people who’ve already given money to support my work (including a fair number of complete strangers). It’s also given my closest friends and family a taste of what it’s like to write checks to make these things happen – that will make it easier the next time around when I’m looking for more money. That’s really valuable.

Also, because I successfully managed a kickstarter project I’ve become a kind of resource to other artists who are thinking about doing similar things. This hasn’t led to any revenue yet, but it has led to some great conversations, helping on awesome projects, and again, more connections and potential audience and supporters for my next project.

I think this is an interesting point that often gets lost in these discussions. Not every specific project needs to be directly “profitable.” Many work as a way to build the framework for future successes. Hell, that’s the very basis for marketing. You spend money in the hopes that down the road it pays off. Marketing is always an expense, but in the long run, you hope that it’s indirectly profitable. Those who seem to insist that every project must be directly profitable are missing out on a ton of opportunities to lay the groundwork for profitability down the road.

As we do with our posts about case studies on Step2, we’re turning off the comments here, but urge you to head on over to Step2 to take part in the discussion there.

Filed Under: , , , , , ,

Follow Techdirt

Techdirt Daily Newsletter

Ctrl-Alt-Speech

A weekly news podcast from
Mike Masnick & Ben Whitelaw

Subscribe now to Ctrl-Alt-Speech »
Techdirt Deals
Techdirt Insider Discord
The latest chatter on the Techdirt Insider Discord channel...
Loading...
Older Stuff
16:10 David Braben, Once Angry At Used Games, Now A New Business Model Embracer (33)
18:40 Artists Embracing, Rather Than Fighting, BitTorrent Seeing Amazing Results (10)
15:41 Vodo's Big Brother Bundle Shows How Bundles Can Improve The 'Pay What You Want' Concept (12)
23:06 Price Elasticity Can Work: Dropping Ebook Price To $1 Catapulted Year-Old Book Onto NYT Best Seller List (58)
16:03 The Good And Bad In Chaotic eBook Pricing (35)
05:18 Game Creator Finds That Knockoffs Can't Match His Awesome Game (33)
23:09 The Value Of Kickstarter: Connecting With Fans On-The-Fly (18)
10:02 Massive Growth In Independent Musicians & Singers Over The Past Decade (101)
23:54 Cool New Platform For Supporting Artists: Patreon, From Jack Conte (23)
05:46 A New Hope: How Going Free To Play Brought Redemption To Star Wars MMO (48)
11:16 There Is No Logic To The Argument That Zach Braff Shouldn't Use Kickstarter (105)
06:00 When Startups Need More Lawyers Than Employees, The Patent System Isn't Working (55)
03:14 Hitchhiker's Fan-Site Started By Douglas Adams Shows Why Authors Shouldn't Panic Over Derivative Works (27)
09:21 Patents As Weapons: How 1-800-CONTACTS Is Using The Patent System To Kill An Innovative Startup (54)
07:19 How EA's 'Silent Treatment' Pushed The SimCity Story Into The Background (55)
13:30 Deftones Guitarist: People Who Download Our Music Are Fans, They're Welcome To Do So (29)
13:10 Macklemore Explains Why Not Being On A Label Helped Him Succeed (29)
03:45 Successful Self-Published Ebook Authors Sells Print & Movie Rights For $1 Million, But Keeps Digital Rights To Himself (43)
11:53 Musician Alex Day Explains How He Beat Justin Timberlake In The Charts Basically Just Via YouTube (52)
00:09 Publishers Show Yet Again How To Make Money By Reducing The Price To Zero (42)
20:13 Flattr Makes It Easier Than Ever To Support Content Creators Just By Favoriting Tweets (61)
16:03 Case Study: Band Embraces Grooveshark And Catapults Its Career (21)
19:39 Amanda Palmer On The True Nature Of Connecting With Fans: It's About Trust (131)
16:03 Kickstarter-Funded Movie Wins Oscar For Best Documentary (89)
13:41 It's Fine For The Rich & Famous To Use Kickstarter; Bjork's Project Failed Because It Was Lame (20)
17:34 Connecting With Fans In Unique Ways: Band Sets Up Treasure Hunt To Find Fan-Submitted Sounds In New Album (10)
07:27 Just As Many Musicians Say File Sharing Helps Them As Those Who Say It Hurts (131)
20:00 Skateboard Legend Stacy Peralta Demonstrates His Latest Trick: Cashing In By Going Direct-To-Fan (13)
23:58 Wallet Maker Shows Everyone How To Make Their Own Awesome Wallet (16)
11:27 $274 Million Raised Via Kickstarter In 2012 (8)
More arrow